What You Will Learn
- How clues and object rules create a game goal.
- How to test examples that should pass and examples that should fail.
- Why clear scoring makes a game feel fair.
- How to improve instructions after a friend tests the game.
Lesson 5
Mission: Turn recognition ideas into a playable hunt with clues, scoring, and fair tests.
Students create a small object hunt where players find classroom-safe items that match clues. The focus is on clear rules, testing, and improving gameplay.
The teacher demonstrates one object clue, one successful match, one non-match, and one rule update after testing.
Open the starter program, sign in if required, fork or copy the program, and return to this page for the tasks.
Open CodeHS Starter CodeAsk a partner to play one round. Watch where they get confused, then improve one clue or rule.
Your game should include clear clues, fair scoring, safe object choices, and at least one improvement based on player testing.